> For the complete documentation index, see [llms.txt](https://zeepsoft.gitbook.io/multiplayer-turret-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zeepsoft.gitbook.io/multiplayer-turret-documentation/tutorial/creating-your-own-turrets.md).

# Creating Your Own Turrets

{% hint style="success" %}
Multiplayer Turret comes with two unique meshes, a standing turret and a ceiling turret, a custom made minigun fire sound effect is also included, everything can be swapped out to your own if desired.
{% endhint %}

{% hint style="info" %}
Hover over the variables inside the Blueprints and Data Tables, many have Tool Tips which explain what each variable does. Consult this if unsure about a certain variable.
{% endhint %}

## Method 1 - Creating A Child Blueprint Class

Convenient, proven and easy way to create turrets, multiple examples can be found in the "**Blueprints/Turret"** folder. \
\
In the image below you can see the most important Blueprint Class **BP\_Turret**. This Blueprint is the **Parent** of which you create Child Blueprints of.&#x20;

This allows for creating your own blueprints based on the parent **BP\_Turret** class, retaining it's entire functionality while allowing you to add features on top if desired.<br>

<figure><img src="/files/FCDXCcFpFNPs26SByTk5" alt=""><figcaption><p>A look inside the "<strong>Blueprints/Turret"</strong> folder</p></figcaption></figure>

### Visit the page for more information

{% content-ref url="/pages/RAp768rUuzOSzVnT4NE8" %}
[Method 1 - Child Blueprints](/multiplayer-turret-documentation/tutorial/creating-your-own-turrets/method-1-child-blueprints.md)
{% endcontent-ref %}

## Method 2 - Data Table Entry

Rather than creating a child blueprint for each turret, you can create Data Table entries which contain all the data needed to spawn the turret in with the **BP\_TurretSpawner**.\
\
**BP\_TurretSpawner** can preview the data table entry and spawns in the actual turret when hitting play

<div align="center"><figure><img src="/files/VHyeT2UmcaUl4xDBpW2u" alt="" width="375"><figcaption><p>BP_TurretSpawner</p></figcaption></figure></div>

### Visit the page for more information

{% content-ref url="/pages/VrNiIzmjI2ijCVum5oRD" %}
[Method 2 - Data Table Entry](/multiplayer-turret-documentation/tutorial/creating-your-own-turrets/method-2-data-table-entry.md)
{% endcontent-ref %}


---

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