⚒️Creating Your Own Turrets

Here you'll find out how to quickly create your own configurations, Multiplayer Turret allows two easy ways of doing so

Hover over the variables inside the Blueprints and Data Tables, many have Tool Tips which explain what each variable does. Consult this if unsure about a certain variable.

Method 1 - Creating A Child Blueprint Class

Convenient, proven and easy way to create turrets, multiple examples can be found in the "Blueprints/Turret" folder. In the image below you can see the most important Blueprint Class BP_Turret. This Blueprint is the Parent of which you create Child Blueprints of.

This allows for creating your own blueprints based on the parent BP_Turret class, retaining it's entire functionality while allowing you to add features on top if desired.

A look inside the "Blueprints/Turret" folder

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Method 1 - Child Blueprints

Method 2 - Data Table Entry

Rather than creating a child blueprint for each turret, you can create Data Table entries which contain all the data needed to spawn the turret in with the BP_TurretSpawner. BP_TurretSpawner can preview the data table entry and spawns in the actual turret when hitting play

BP_TurretSpawner

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Method 2 - Data Table Entry

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