⚒️Creating Your Own Turrets

Here you'll find out how to quickly create your own configurations, Multiplayer Turret allows two easy ways of doing so

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Hover over the variables inside the Blueprints and Data Tables, many have Tool Tips which explain what each variable does. Consult this if unsure about a certain variable.

Method 1 - Creating A Child Blueprint Class

Convenient, proven and easy way to create turrets, multiple examples can be found in the "Blueprints/Turret" folder. In the image below you can see the most important Blueprint Class BP_Turret. This Blueprint is the Parent of which you create Child Blueprints of.

This allows for creating your own blueprints based on the parent BP_Turret class, retaining it's entire functionality while allowing you to add features on top if desired.

A look inside the "Blueprints/Turret" folder

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Method 1 - Child Blueprintschevron-right

Method 2 - Data Table Entry

Rather than creating a child blueprint for each turret, you can create Data Table entries which contain all the data needed to spawn the turret in with the BP_TurretSpawner. BP_TurretSpawner can preview the data table entry and spawns in the actual turret when hitting play

BP_TurretSpawner

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Method 2 - Data Table Entrychevron-right

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