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Multiplayer Turret Documentation
  • 💬Welcome!
  • Tutorial
    • ‼️Getting Started
    • ⚒️Creating Your Own Turrets
      • Method 1 - Child Blueprints
      • Method 2 - Data Table Entry
  • Fundamentals
    • ↕️Configuration
      • Audio
      • Targets Config
      • Targeting Config
      • Rotation
      • Idle Rotation
      • Barrel Rotation
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  • Overview
  • Yaw and Pitch
  • Interpolation Speed
  1. Fundamentals
  2. Configuration

Rotation

Brief explanation of how to configure the rotation section

PreviousTargeting ConfigNextIdle Rotation

Last updated 1 year ago

Overview

Yaw and Pitch

DefaultYaw and DefaultPitch are the default resting positions of the turret. If bClampAxis is enabled, the turret will be locked within the angle set in the Min/Max values.

Interpolation Speed

Rotation Interp Speed is the speed at which the turret can rotate at, a low value may cause the turret to not catch up to a moving target. Increase this value if this is undesired. Return To Default Interp Speed is the speed at which the turret moves to it's default rotation / resting position, same applies here, a higher value will quickly move it back to it's default position.

This concludes the Rotation Config.

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