# Adjusting Values

{% hint style="info" %}
You might want to change certain values such as amount of damage dealt.
{% endhint %}

## Damage

There are two types of damage,

damage done by the flamethrower directly (Radial Damage),

and fire done by the fire that lingers around (Damage).

In **BP\_Flamethrower**, these values can be adjusted. Additionally, the Niagara effect can also be adjusted to achieve different results.

<div align="left"><figure><img src="https://2041387751-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F7BHOOW6nSayA8CM440gw%2Fuploads%2FIRg4DUgHfbmN6w8kdVEX%2FScreenshot%202024-10-02%20151216.png?alt=media&#x26;token=addacc74-32d8-4c5b-84db-0cc376a418aa" alt=""><figcaption></figcaption></figure></div>

In **BP\_FireVolume**, these values can be adjusted.

<div align="left"><figure><img src="https://2041387751-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F7BHOOW6nSayA8CM440gw%2Fuploads%2F7zIJsxi70SJOBj040RMB%2FScreenshot%202024-10-02%20151323.png?alt=media&#x26;token=0db6ec1e-613c-4622-90b9-26abe2231428" alt=""><figcaption></figcaption></figure></div>
